Ensures devs are using the cache associated with the repo, not what the game launcher last gave them.
66 lines
1.6 KiB
Bash
Executable File
66 lines
1.6 KiB
Bash
Executable File
#!/bin/bash
|
|
|
|
# Check for any updates to the game server
|
|
echo ""
|
|
echo "Pulling recent updates from the Open-RSC Game repository."
|
|
echo ""
|
|
sudo make pull-game
|
|
echo ""
|
|
echo ""
|
|
echo "Starting any stopped Docker containers."
|
|
echo ""
|
|
sudo make start
|
|
echo ""
|
|
echo ""
|
|
|
|
# Compile the game server and client
|
|
echo "Compiling the game client."
|
|
echo ""
|
|
sudo ant -f Game/client/build.xml compile
|
|
echo ""
|
|
echo ""
|
|
echo "Compiling the game server."
|
|
echo ""
|
|
sudo ant -f Game/server/build.xml compile
|
|
echo ""
|
|
echo ""
|
|
|
|
#Create game cache
|
|
echo "Removing old then extracting a fresh client cache to your home folder."
|
|
echo ""
|
|
sudo rm -rf ~/OpenRSC
|
|
mkdir ~/OpenRSC
|
|
unzip -o Game/client/cache.zip -d ~/OpenRSC
|
|
echo ""
|
|
echo ""
|
|
|
|
#Import fresh version of config database
|
|
echo "Importing a fresh openrsc_config.sql database."
|
|
echo ""
|
|
sudo docker exec -i $(sudo docker-compose ps -q mysqldb) mysql -u"root" -p"root" < Game/Databases/openrsc_config.sql 2>/dev/null
|
|
echo ""
|
|
echo ""
|
|
|
|
#Generate updated cache files, copies them to cache folder overwriting existing
|
|
echo "Generating cache .dat files from current config database and copying to client cache in your home folder."
|
|
echo ""
|
|
sudo ant -f Game/server/build.xml npcs items objects > /dev/null
|
|
yes | cp -rf Game/server/npcs.dat ~/OpenRSC/npcs.dat
|
|
yes | cp -rf Game/server/objects.dat ~/OpenRSC/objects.dat
|
|
yes | cp -rf Game/server/items.dat ~/OpenRSC/items.dat
|
|
echo ""
|
|
echo ""
|
|
|
|
# Run the game client in a new window
|
|
echo "Launching the game client."
|
|
echo ""
|
|
ant -f Game/client/build.xml runclient &
|
|
echo ""
|
|
echo ""
|
|
|
|
# Run the game server in the current window
|
|
echo "Launching the game server."
|
|
echo ""
|
|
ant -f Game/server/build.xml runserver
|
|
echo ""
|