testing
This commit is contained in:
@@ -1,68 +1,68 @@
|
||||
#!/bin/bash
|
||||
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
|
||||
if [ ! -f $STEAMCMD_DIR/steamcmd.sh ]; then
|
||||
echo "SteamCMD not found!"
|
||||
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
||||
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
||||
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
|
||||
wget -q -O $STEAMCMD_DIR/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
|
||||
tar --directory $STEAMCMD_DIR -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
|
||||
rm $STEAMCMD_DIR/steamcmd_linux.tar.gz
|
||||
fi
|
||||
|
||||
echo "---Update SteamCMD---"
|
||||
if [ "${USERNAME}" == "" ]; then
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
if [ "$USERNAME" == "" ]; then
|
||||
$STEAMCMD_DIR/steamcmd.sh \
|
||||
+login anonymous \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
$STEAMCMD_DIR/steamcmd.sh \
|
||||
+login $USERNAME $PASSWRD \
|
||||
+quit
|
||||
fi
|
||||
|
||||
echo "---Update Server---"
|
||||
if [ "${USERNAME}" == "" ]; then
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
if [ "$USERNAME" == "" ]; then
|
||||
if [ "$VALIDATE" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
$STEAMCMD_DIR/steamcmd.sh \
|
||||
+force_install_dir $SERVER_DIR \
|
||||
+login anonymous \
|
||||
+app_update ${GAME_ID} validate \
|
||||
+app_update $GAME_ID validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
$STEAMCMD_DIR/steamcmd.sh \
|
||||
+force_install_dir $SERVER_DIR \
|
||||
+login anonymous \
|
||||
+app_update ${GAME_ID} \
|
||||
+app_update $GAME_ID \
|
||||
+quit
|
||||
fi
|
||||
else
|
||||
if [ "${VALIDATE}" == "true" ]; then
|
||||
if [ "$VALIDATE" == "true" ]; then
|
||||
echo "---Validating installation---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} validate \
|
||||
$STEAMCMD_DIR/steamcmd.sh \
|
||||
+force_install_dir $SERVER_DIR \
|
||||
+login $USERNAME $PASSWRD \
|
||||
+app_update $GAME_ID validate \
|
||||
+quit
|
||||
else
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+app_update ${GAME_ID} \
|
||||
$STEAMCMD_DIR/steamcmd.sh \
|
||||
+force_install_dir $SERVER_DIR \
|
||||
+login $USERNAME $PASSWRD \
|
||||
+app_update $GAME_ID \
|
||||
+quit
|
||||
fi
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
|
||||
if [ ! -d ${DATA_DIR}/.steam ]; then
|
||||
mkdir ${DATA_DIR}/.steam
|
||||
if [ ! -f $DATA_DIR/.steam/sdk32/steamclient.so ]; then
|
||||
if [ ! -d $DATA_DIR/.steam ]; then
|
||||
mkdir $DATA_DIR/.steam
|
||||
fi
|
||||
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
|
||||
mkdir ${DATA_DIR}/.steam/sdk32
|
||||
if [ ! -d $DATA_DIR/.steam/sdk32 ]; then
|
||||
mkdir $DATA_DIR/.steam/sdk32
|
||||
fi
|
||||
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
|
||||
cp -R $STEAMCMD_DIR/linux32/* $DATA_DIR/.steam/sdk32/
|
||||
fi
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
chmod -R $DATA_PERM $DATA_DIR
|
||||
echo "---Server ready---"
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
|
||||
cd $SERVER_DIR
|
||||
$SERVER_DIR/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT
|
||||
Reference in New Issue
Block a user