Removal of single player Docker container force recreate due to delays

This commit is contained in:
Marwolf
2018-08-11 19:29:52 -04:00
parent e1c2d7c004
commit 53d182ee7f
3 changed files with 3 additions and 3 deletions

View File

@@ -4,7 +4,7 @@ start:
docker-compose --file docker-compose.yml up --force-recreate --remove-orphans -d
start-single-player:
docker-compose --file docker-compose-single-player.yml up --force-recreate --remove-orphans -d
docker-compose --file docker-compose-single-player.yml up -d
stop:
@docker-compose down -v

View File

@@ -256,7 +256,7 @@ echo:
echo Extracting client cache
echo:
md "%HOMEPATH%/OpenRSC"
7z x "Game/client/cache.zip" -o"%HOMEPATH%/OpenRSC" -r > NULL
7z x "Game/client/cache.zip" -o"%HOMEPATH%/OpenRSC"
echo:
echo:
echo First time setup is now complete. Go ahead and open "Start_Single_Player_Game_Windows.cmd" now.

View File

@@ -31,7 +31,7 @@ echo Removing old then extracting a fresh client cache to your home folder.
echo Removing old then extracting a fresh client cache to your home folder.
echo:
rmdir "%HOMEPATH%/OpenRSC" /s /Q
md "%HOMEPATH%/OpenRSC"
md "%HOMEPATH%/OpenRSC"
7z x "Game/client/cache.zip" -o"%HOMEPATH%/OpenRSC" -r
echo:
echo: