New script for automating build deployment
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43
Website_Client_Cache_Hash_Updater.sh
Executable file
43
Website_Client_Cache_Hash_Updater.sh
Executable file
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#!/bin/bash
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# Client
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echo "Compiling the game client."
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echo ""
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ant -f "Game/client/build.xml" compile
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echo ""
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echo ""
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echo "Compressing jar into zip"
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echo ""
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cd Game/client
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zip -r "client.zip" "Open_RSC_Client.jar"
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cd ../../
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echo ""
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echo ""
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echo "Copying result to Website/downloads/"
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echo ""
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yes | cp -rf "Game/client/client.zip" "Website/downloads/"
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rm "Game/client/client.zip"
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echo ""
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echo ""
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# Launcher
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echo "Compiling the game launcher."
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echo ""
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ant -f "Game/Launcher/build.xml"
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echo ""
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echo ""
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echo "Copying result to Website/downloads/"
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echo ""
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yes | cp -rf "Game/Launcher/dist/Open_RSC_Launcher.jar" "Website/downloads/"
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echo ""
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echo ""
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# Cache
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echo "Copying Game/client/cache.zip to Website/downloads/"
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yes | cp -rf "Game/client/cache.zip" "Website/downloads/"
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# MD5sum client.zip and cache.zip > hashes.txt
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rm Website/downloads/hashes.txt
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md5sum Website/downloads/client.zip | grep ^[a-zA-Z0-9]* | awk '{print "client="$1}' | tee -a Website/downloads/hashes.txt
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md5sum Website/downloads/cache.zip | grep ^[a-zA-Z0-9]* | awk '{print "cache="$1}' | tee -a Website/downloads/hashes.txt
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